anyCreature is an MIT-licensed text-to-3D creature workflow. An agent asks at most two questions, produces a rigged, animated, vertex-colored, AO-baked glTF 2.0 GLB from one JSON specification, and uses independent readers and metrics for quality gates.

Features
- Text-to-game-ready GLB
- Automatic rigging
- Silhouette blind tests
- MIT licensed
Use Cases
- Generate game monsters
- Prototype NPCs
- Explore creature designs
- Connect 3D pipelines
FAQ
anyCreature is an MIT-licensed text-to-3D creature workflow. An agent asks at most two questions, produces a rigged, animated, vertex-colored, AO-baked glTF 2.0 GLB from one JSON specification, and uses independent readers and metrics for quality gates. Core capabilities include: Text-to-game-ready GLB, Automatic rigging, Silhouette blind tests.
Common scenarios include: Generate game monsters, Prototype NPCs, Explore creature designs.